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My brother/mentor's maps page. If you like my maps, thank him. |
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| One of the contest winners from the last mapping contest. The winner in my opinion. Could have better spawns, but that's just being picky. Great, great map. | |
| the tightest, sneakiest map ever. it's a modified version of the single player lokimaze map, made to satisfy the hunter in all of us. Bunny hoppers beware. You lose. | |
| A gorgeous, small map with a circular flow and small weaps (including a siggy and a broadsword). | |
| Beautiful, open ffa style map with good weapon placement to keep you moving. | |
| The original, old skool, fall to your death map. Ran forever in 1.0 servers. | |
| A good addition to the list of technical ffa maps out there. Battle on beams and planks or dare to roam the bottom in hopes you don't get dropped on. | |
Big dl but, it's worth it. And you KNEW when someone made a map this big back in the day, and it was still playable in 1.0... that fool had skillz. In the early days of Rune, when it was heavy on processors, Mike 'Oriain' Ryan obviously understood that mapping was a delicate balance between polygon count and playability. If you couldn't play a map because it was so detailed it lagged- it sucked. Period. No matter how pretty it was. This guy knew that. |
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| Tired of the same old ffa? This map is so fun it hurts... especially when u fall. Gotta have focus and skillz. Even though this map is ugly and bare bones, it's ALL playability. It is the true original technical ffa map that inspired many of my best maps. Mad props to Hallower for innovation. | |
| DM-Rott | Super fun, fast, roomy, small-weaps map by Punk |
| DM-Viking's Curse | The big ol' classic. Just do us a favor and use the whole map dammit. Don't sit down there and turn it into a dueling pit for God's sake. |
| DM-Bothvar | The ffa bar was set high with this classic. |
| DM-Stonecutter's Temple | Gorgeous arena disguised as an ffa map. Another beautiful Classic by Mike 'Oriain' Ryan. |
| DM-Naboo | Great flow with a small spot on top for the worksword whores to camp or die, but not enough room up there to wreck the flow of the map and turn it into an arena. The whole map is played because it's so well balanced and proportioned. |
| DM-Gothisum | A classic. Some tight corners, low ceilings, precarious ledges, good player flow... nice. |
| DM-Forlorn | Eye candy architecture. Simply amazing. |
| DM-1on1ArenaV2 | The classic arena. Not very dirty~By~Nature but good for those times you feel the need for arena messiness. |